Of course it will take a long time to accomplish all features, but it will be definitely worth it once I get it finished] [Info: The Basebuilding will have an huge impact on what the Player can and will do, many things will be possible when a player has build his Base, he can basically be his own Faction with the capabilities he will have. These can be Converted to other Stuff that makes even More Money when Sold.) Ore Convertings -BEWARE: HIGHLY WIP- (Shoot Asteroids that will drop Ores. AI Agents, which basically are CPU-Players, they will have their Mothership and everything Gate Blockades (Dynamic, WIP but development is slow on this one) New Alien Faction named "Trizz'chek", can be found in Tesla, or in the border systems. Market Caravans, they roam around in systems and set-up a Shop location for a few minutes before leaving again. An sub-faction named "The Elite-Templars", they have Kickass Ships & Weapons, they are also going to have their own systems in the future. Basebuilding (Experimental): Press N to get to the menu. Increased Max.Ship size of Random Contacts to somewhere around 5 - 9
Bank System (A Way to Basically get Income every few Jumps or so/ You can also Upgrade your Income) Also can be got from the Compatibility Options Menu at an Maintance Station (If playing on an older save-file) Mod Menu Perk, that the Hero gets in an New Game. (Its currently impossible to go there, but its still on my ToDo list to add them all, they aren't connected directly but, theres one System which seperates these 2 Universes) WIP, But Included: Star Wolves 2 Systems.
Hyperjumps! (will be Deactivated in the future on Custom Active Quests) EVE Ships (Currently 2, almost 3 -, Beware: They are Extremely OP and should only be Bought End-Game) New Buyable Motherships(at Goblin Wizard's Maintance Stations Mothership Buy Menu) New Events, these events Work together with the New Missions, especially the Escort ones.
Includes the GUI Update Mod by Valv_Id (StarRover) Content from StarRover's Engine Update(Including AI Enhancements) Custom Missions, can be Activated at Maintance Stations Conflict Events 2 - Low Chance to spawn 2 factions battleing each other inside current System. Autosaves, highly configurable, saves game every X Seconds, Minutes or Hours.